The 4T's β€’ Somewhere in the Cascades

SQUATCH POOL

FIRST BREAK / v0.1
THE FIRST GAME

But Wait, There's More.

Classic 8-ball, with a Squatch-sized surprise: one solid and one stripe wait off-table. When you clear your balls, your opponent chooses either remaining ball and where it goes.

Table size
2ΒΌβ€³ balls and regulation pocket mouths at every size. Changing size starts a new rack.
NEW HERE? START IN 3 STEPS1 Tap a ball, then pocket (after break)2 Aim + power3 Tap SHOOTClear your group. Your opponent chooses a hidden ball to place before your 8.
YouOpen table
β€”
HOUSE RULESVS.Break shot
Speed SquatchOpen table
β€”
THE FOUR T'S β€’ 7 FT Β· 78 Γ— 39 INOPEN TABLE
β˜… PACIFIC NORTHWEST β˜…THE FOUR T’S
FROM THE BOOTH

Welcome to The 4T's. Break 'em like you mean it.

CALL YOUR SHOTAfter the break, tap a ball, then a pocket.
Ball: not calledPocket: not called
Your shotTap or drag on the table to aim. Choose your power, then shoot.
🎱 CUE SPIN Optional · leave centered for a normal shot

THE ORIGINAL UNIVERSE

More games. More Squatches. More stories.

Explore the original episodes, technical rules and field notes while we build new playable adventures.

LEARN THE GAMES β†’ Β· ORIGINAL STORIES & FIELD NOTES β†’

QUICK RULES

What's the catch?

Play 8-ball, except the 7-ball and 15-ball start off the table. When you clear your visible group, your opponent chooses either remaining hidden ballβ€”even their ownβ€”and places it in a legal spot. They can block your route to the 8 or force a difficult shot. If it’s your ball, you must sink it before the 8.

In this first prototype: no called pockets or push-out rules; fouls award ball-in-hand. Groups are assigned after a legal post-break pocket. After the break, call your ball and pocket. Slop stays down but does not count.

TABLE TALK

Shot history

  1. Fresh rack. Everyone still has a chance.