Clear your balls, then face the surprise your opponent places.
PLAYABLE NOWThe whole rainforest is playing.
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ORIGINAL SQUATCH GAMES
Choose your trouble.
Two-player local game: shoot an object ball into the cue ball. Choose beginner, intermediate, or advanced rules.
PLAYABLE BETA · TWO LOCAL PLAYERSPlay CaromsThree players, three groups, and a scratch can bring someone back.
IN DEVELOPMENTEarn points by pocketing your opponent's balls. Take the 8 to bank your score; a banked 8 doubles it.
RULES RECOVERED · IN DEVELOPMENTBut Wait and Caroms are playable locally. Caroms uses provisional rule interpretations; sitewide totals appear only when Cloudflare statistics are connected. Other modes unlock after complete-match testing. Read the original rules.
But Wait, There's More.
Classic 8-ball, with a Squatch-sized surprise: one solid and one stripe wait off-table. When you clear your balls, your opponent chooses either remaining ball and where it goes.
Welcome to The 4T's. Break 'em like you mean it.
THE ORIGINAL UNIVERSE
More games. More Squatches. More stories.
Explore the original episodes, technical rules and field notes while we build new playable adventures.
LEARN THE GAMES → · ORIGINAL STORIES & FIELD NOTES →QUICK RULES
What's the catch?
Play 8-ball, except the 7-ball and 15-ball start off the table. When you clear your visible group, your opponent chooses either remaining hidden ball—even their own—and places it in a legal spot. They can block your route to the 8 or force a difficult shot. If it’s your ball, you must sink it before the 8.
In this first prototype, fouls award ball-in-hand. Groups are assigned after a legal post-break pocket. After the break, call your ball and pocket. Slop stays down but does not count.
TABLE TALK
Shot history
- Fresh rack. Everyone still has a chance.